T hq


Your home away from home and your single most important -and most expensive - platform, the Headquarters is the base of all supply: both system and unit. You must be able to trace a viable supply line (via Jump Gates) from a system with an HQ to other systems for them to be in supply. Units low on ammunition can fly within the supply radius of an HQ to resupply, and defence platforms built within that supply radius will also be taken care of. HQs provide Fabricators and, after a Supply Platform is built, Supply ships. Command points awarded.